Academics
Portfolio Projects
Students enrolled in the graduate program of the History Department with a concentration in Digital Humanities and Public History, undertake, in partnership with the Institute of Digital Exploration, cutting-edge projects at the intersection of history, archaeology, and the digital humanities to satisfy the portfolio requirements for graduation.
Digital Curation of the 3D collection of the Archaeological Museum of Aidone (Sicily)
M.A. Student: Lindsay Ryan
Semester: Fall 2021

The project focuses on the processing and the 3d models of 106 archaeological artefacts, captured at the Archaeological Museum of Aidone (Enna, Sicily) via digital photogrammetry and structured light 3d scanning, on the production through original research of historical an archaeological metadata structured according to the Dublin Core schema and inserted in the IDEx database and on the curation of a digital collection in Sketchfab for global enjoyment by scholars and public.
3D Capturing

In 2017, 94 archaeological artifacts from the Archaeological Museum of Aidone (Enna, Sicily) were captured by the USF Institute for Digital Exploration (IDEx). These objects were captured at the museum using laser scanning, structured light 3D scanning and digital photogrammetry. These objects cover a large range of chronology, from prehistoric to late Hellenistic and include terracotta figurines and busts, Greek and Indigenous pottery, prehistoric stone tools, and some stone sculptures.
3D Data Processing

The data captured at the Archaeological Museum of Aidone were partly left unprocessed. As part of this digital humanities project, the processing of 65 3d models of pottery was brought to completion using Artec Studio 12 Professional and RealityCapture. Artec Studio 12 Professional is the software in which the structured light 3D scanning data was processed and RealityCapture was used for the data collected using digital photogrammetry. When using Reality Capture to produce a digital photogrammetric model we first align the images that were captured of the artifact – removing any blurry or bad photos. If the photos align correctly, the model can be calculated. Once the mesh has been created and any unwanted triangles have been removed the model can then be textured. If textured correctly the model can be saved and exported. With the structured light data in Artec Studio 12 Professional, the first step is registering the raw scans and generating the geometry. Once the geometry is created it can be edited and any unwanted points can be removed on each scan cluster. The scans are then aligned to form the complete point cloud. Often the scans to not align automatically and must be manually aligned. Once it is aligned the mesh is created. If the mesh does not have any holes or issues it can then be textured. If the texture looks good the model can then be saved and exported. The processing of this data is a lengthy process which requires good quality data and the ability to solve issues with scans, images, and software. The 94 models were processed using these methods.
Metadata Curation

In the frame of this projects, the archaeological and historical metadata of these 65 artifacts required substantial original research in order to provide these artifacts with the necessary information to allow them to become useful resources for the public and scholars. Researching for this metadata involved utilizing sources such as the "Catalog of the Archaeological Museum of Morgantina" by Carmela Bonnano and "The protohistoric settlement of the Cittadella" by Robert Leighton. These sources provided valuable information allowing us to conclude accurate dates, descriptions, and material. Once the correct metadata was obtained, it was inserted into the IDEx database, structured according to the Dublin Core schema.
Curation of the Digital Collection

Ultimately, summarized versions of this data have been posted alongside the 3D models on the online 3D repository Sketchfab. Unfortunately, Sketchfab has limitations. Only a small amount of data can be posted with the corresponding 3D models and there is limited flexibility in how the collections can be organized. In order to publish all of our data in an organized and useful manner, we have created a corresponding, organized landing page on the IDEx website on which visitors can view thumbnails of objects, the full available data, and navigate to the Sketchfab page. This project allows this collection and its important historical and archaeological information to be shared and accessible to the public and scholars and allows these valuable artifacts from the Archaeological Museum of Aidone to be viewed and studied by anyone who wishes to do so.
Virtualization of the Chiurazzi Statuary Collection at the Ringling Museum
M.A. Student: Madeleine Kraft
Semester: Spring 2022

The project focuses on the 3D digitization of 24 bronze casts, created in the 19th century by the historical Italian foundry Chiurazzi. The casts replicating masterpieces of the Greek and Roman sculpture from the National Archaeological Museum of Napoli, represent the core of the John and Mable Ringling Museum of Art's courtyard collection (Sarasota, FL). An important part of the work deals with production through original research of historical an archaeological metadata structured according to the Dublin Core schema and inserted in the IDEx database and on the curation of a digital collection in Sketchfab for global enjoyment by scholars and public.